字节跳动 元宇宙 字节 元宇宙

⑴ 字节跳动为什么叫宇宙厂

对于“宇宙厂”的由来,一说是前CEO张一鸣在2020年的一封内部信中,鼓励员工要有“火星视角”。还有另一说是字节跳动的“超级APP工厂”属性,资讯、短视频什么都做,还偏偏都能成,于是被送外号“宇宙厂”。

北京字节跳动科技有限公司,成立于2012年3月,是最早将人工智能应用于移动互联网场景的科技企业之一,是中国北京的一家信息科技公司,地址位于北京市海淀区知春路甲48号。公司以建设“全球创作与交流平台”为愿景。

“今日头条”是北京字节跳动科技有限公司推出的一款移动资讯客户端产品,可根据用户的阅读习惯、结合用户所处的环境和阅读的文章内容等,向用户推荐个性化信息。

2015年6月18日,北京字节跳动科技有限公司被评为“2015中国最具投资价值公司100强”,上榜企业是中国经济最具活力和创新力的希望之星,榜单由经济界专家和财经界人士共同评出。

2020年7月22日,获评艾媒金榜(iiMedia Ranking)发布的《2020中国新经济独角兽文化娱乐领域TOP15榜单》第一名。

2021年,入选艾媒金榜(iiMedia Ranking)发布的《2021年中国新经济独角兽企业排行榜》。

⑵ 股市里的元宇宙是什么意思

维基网络对元宇宙的定义是,“元宇宙是集体的虚拟共享空间,包含所有的虚拟世界和互联网,或许包含现实世界的衍生物,但不同于增强现实。元宇宙通常被用来描述未来互联网的迭代概念,由持久的、共享的、三维的虚拟空间组成,并连接成一个可感知的虚拟宇宙”。

元宇宙是区块链、人工智能、5G、VR、AR、物联网、大数据、云计算、边缘计算等前沿数字技术的集成应用。

我们也可以给元宇宙下一个更简单的定义:元宇宙就是下一代互联网,也就是第三代互联网。

在元宇宙时代,“万物互联”将逐步走向“万物互信”,再到“万物交易”和“万物协作”。在这个过程中,交易不仅在人与人之间发生,人与机器、机器与机器之间的交易也会频繁发生,到那个时候,产业必须整体升级,每个环节都必须实现完全的数字化。

因为理解,所以信仰;因为信仰,所以坚持;因为坚持,所以成就。与诸君共勉!

⑶ 元宇宙是什么

元宇宙一般指Metaverse,Metaverse 是一个虚拟时空间的集合, 由一系列的增强现实(AR), 虚拟现实(VR) 和互联网(Internet)所组成。

Metavers是由Meta和Verse组成, Meta表示超越, verse是宇宙universe的意思, 合起来通常表示,互联网的下一个阶段, 由AR,VR,3D等技术支持的虚拟现实的网络世界。

虚拟现实技术囊括计算机、电子信息、仿真技术,其基本实现方式是计算机模拟虚拟环境从而给人以环境沉浸感。随着社会生产力和科学技术的不断发展,各行各业对VR技术的需求日益旺盛。VR技术也取得了巨大进步,并逐步成为一个新的科学技术领域。

根据系统功能角度分类

系统功能分为规划设计、展示娱乐、训练演练等几类。规划设计系统可用于新设施的实验验证,可大幅缩短研发时长,降低设计成本,提高设计效率,城市排水、社区规划等领域均可使用,如VR模拟给排水系统,可大幅减少原本需用于实验验证的经费。

展示娱乐类系统适用于提供给用户逼真的观赏体验,如数字博物馆,大型3D交互式游戏,影视制作等,如VR技术早在70年代便被Disney用于拍摄特效电影;训练演练类系统则可应用于各种危险环境及一些难以获得操作对象或实操成本极高的领域,如外科手术训练、空间站维修训练等。

以上内容参考:网络—vr,网络—元宇宙

⑷ 什么叫元宇宙打个比方是什么

元宇宙(Metaverse)是一个虚拟时空间的集合,由一系列的增强现实(AR)、虚拟现实(VR)和互联网(Internet)所组成。表示“超越宇宙”的概念:一个平行于现实世界运行的虚拟空间。

Roblox给出的定义,包含八大要素:身份、朋友、沉浸感、低延迟、多元化、随时随地、经济系统和文明。要素众多,每个要素背后,还有一连串的解释。总之,一句话说不清楚,这也恰恰说明这一概念的模糊性。

Metaverse是由Meta和Verse组成,Meta表示超越,verse是宇宙universe的意思,合起来通常表示“超越宇宙”的概念:一个平行于现实世界运行的人造空间。也被认为是互联网的下一个阶段,由AR,VR,3D等技术支持的虚拟现实的网络世界。


元宇宙的影响:

1993年,同名在线多人游戏元界(The Metaverse)上线。

2009年,好莱坞影片阿凡达(Avatar)上映。

2021年3月份,元宇宙第一股Roblox上市首日收盘上涨54.4%,估值从一年前的40亿美元翻至450亿美元。

2021年8月,字节跳动收购Pico,正式入局VR。

2021年11月3日,韩国首都首尔市政府宣布,将打造“元宇宙平台”,向市民提供公共服务。届时,首尔市政府将成为韩国首个提供元宇宙服务平台的地方政府。

⑸ 元宇宙是什么梗

指沉浸式的虚拟世界,英文Metaverse。这个虚拟世界由VR(虚拟现实)、AR(增强现实)等3D技术和互联网组成。用户可以在元宇宙中感受不一样的人生,或是体验与真实世界完全不同的世界。与现有网络游戏不同的是,元宇宙能给玩家带来更真实的感受,让玩家可以仿佛置身于虚拟世界当中,甚至可以做到无法区分真实与虚拟世界。元宇宙也被吹捧成了互联网的终极形态。 电影《黑客帝国》和《头号玩家》就是元宇宙概念。 元宇宙一词最早出自美国科幻小说《雪崩》。小说中描绘了一个与现实世界平行的虚拟世界,元界(Metaverse)。

⑹ 什么是元宇宙,有哪些互联网大厂推出元宇宙相关业务

元宇宙是什么?

“元宇宙”最早出现在1992年一部科幻小说《雪崩》中,来源于“Metaverse”一词,人们在“Metaverse”里可以拥有自己的虚拟替身,这个虚拟的世界就叫做“元宇宙”。

⑺ 元宇宙是什么,为什么最近那么火

准确地说,元宇宙不是一个新的概念,它更像是一个经典概念的重生。1992年,美国著名科幻大师尼尔·斯蒂芬森在其小说《雪崩》中这样描述元宇宙:“戴上耳机和目镜,找到连接终端,就能够以虚拟分身的方式进入由计算机模拟、与真实世界平行的虚拟空间。”
今年3月,元宇宙概念第一股罗布乐思(Roblox)在美国纽约证券交易所正式上市;5月,Facebook表示将在5年内转型成一家元宇宙公司;8月,字节跳动斥巨资收购VR创业公司Pico……今年,元宇宙无疑成为了科技领域最火爆的概念之一。
那么,元宇宙到底是什么?为何各大数字科技巨头纷纷入局元宇宙?我国元宇宙产业又该如何布局与发展?
元宇宙目前尚无公认定义
准确地说,元宇宙不是一个新的概念,它更像是一个经典概念的重生,是在扩展现实(XR)、区块链、云计算、数字孪生等新技术下的概念具化。
1992年,美国著名科幻大师尼尔·斯蒂芬森在其小说《雪崩》中这样描述元宇宙:“戴上耳机和目镜,找到连接终端,就能够以虚拟分身的方式进入由计算机模拟、与真实世界平行的虚拟空间。”
当然,核心概念缺乏公认的定义是前沿科技领域的一个普遍现象。元宇宙虽然备受各方关注和期待,但同样没有一个公认的定义。回归概念本质,可以认为元宇宙是在传统网络空间基础上,伴随多种数字技术成熟度的提升,构建形成的既映射于、又独立于现实世界的虚拟世界。同时,元宇宙并非一个简单的虚拟空间,而是把网络、硬件终端和用户囊括进一个永续的、广覆盖的虚拟现实系统之中,系统中既有现实世界的数字化复制物,也有虚拟世界的创造物。
当前,关于元宇宙的一切都还在争论中,从不同视角去分析会得到差异性极大的结论,但元宇宙所具有的基本特征则已得到业界的普遍认可。
其基本特征包括:沉浸式体验,低延迟和拟真感让用户具有身临其境的感官体验;虚拟化分身,现实世界的用户将在数字世界中拥有一个或多个ID身份;开放式创造,用户通过终端进入数字世界,可利用海量资源展开创造活动;强社交属性,现实社交关系链将在数字世界发生转移和重组;稳定化系统,具有安全、稳定、有序的经济运行系统。
受到科技巨头、政府部门的青睐
8月以来,元宇宙概念更加炙手可热,日本社交巨头GREE宣布将开展元宇宙业务、英伟达发布会上出场了十几秒的“数字替身”、微软在Inspire全球合作伙伴大会上宣布了企业元宇宙解决方案……事实上,不仅是各大科技巨头在争相布局元宇宙赛道,一些国家的政府相关部门也积极参与其中。5月18日,韩国科学技术和信息通信部发起成立了“元宇宙联盟”,该联盟包括现代、SK集团、LG集团等200多家韩国本土企业和组织,其目标是打造国家级增强现实平台,并在未来向社会提供公共虚拟服务;7月13日,日本经济产业省发布了《关于虚拟空间行业未来可能性与课题的调查报告》,归纳总结了日本虚拟空间行业亟须解决的问题,以期能在全球虚拟空间行业中占据主导地位;8月31日,韩国财政部发布2022年预算,计划斥资2000万美元用于元宇宙平台开发。
元宇宙为何能受到科技巨头、风险投资企业、初创企业,甚至政府部门的青睐?
从企业来看,目前元宇宙仍处于行业发展的初级阶段,无论是底层技术还是应用场景,与未来的成熟形态相比仍有较大差距,但这也意味着
元宇宙相关产业可拓展的空间巨大。因此,拥有多重优势的数字科技巨头想要守住市场,数字科技领域初创企业要获得弯道超车的机会,就必须提前布局,甚至加码元宇宙赛道。
从政府来看,元宇宙不仅是重要的新兴产业,也是需要重视的社会治理领域。伴随着元宇宙产业的快速发展,随之而来的将是一系列新的问题和挑战。元宇宙资深研究专家马修·鲍尔提出:“元宇宙是一个和移动互联网同等级别的概念。”以移动互联网去类比元宇宙,就可以更好地理解政府部门对其关注的内在逻辑。政府希望通过参与元宇宙的形成和发展过程,以便前瞻性考虑和解决其发展所带来的相关问题。
在技术、标准等方面做好前瞻性布局
元宇宙是一个极致开放、复杂、巨大的系统,它涵盖了整个网络空间以及众多硬件设备和现实条件,是由多类型建设者共同构建的超大型数字应用生态。为了加快推动元宇宙从概念走向现实,并在未来的全球竞争中抢占先机,我国应在技术、标准、法律3个方面做好前瞻性布局。
从技术方面来看,技术局限性是元宇宙目前发展的最大瓶颈,XR、区块链、人工智能等相应底层技术距离元宇宙落地应用的需求仍有较大差距。元宇宙产业的成熟,需要大量的基础研究做支撑。对此,要谨防元宇宙成为一些企业的炒作噱头,应鼓励相关企业加强基础研究,增强技术创新能力,稳步提高相关产业技术的成熟度。
从行业标准方面来看,只有像互联网那样通过一系列标准和协议来定义元宇宙,才能实现元宇宙不同生态系统的大连接。对此,应加强元宇宙标准统筹规划,引导和鼓励科技巨头之间展开标准化合作,支持企事业单位进行技术、硬件、软件、服务、内容等行业标准的研制工作,积极地参与制定元宇宙的全球性标准。
从法律方面来看,随着元宇宙的发展,以及逐步走向成熟,平台垄断、税收征管、监管审查、数据安全等一系列问题也将随之产生,提前思考如何防止和解决元宇宙所产生的法律问题成为必不可少的环节。对此,应加强数字科技领域立法工作,在数据、算法、交易等方面及时跟进,研究元宇宙相关法律制度。
可以肯定的是,在技术演进和人类需求的共同推动下,元宇宙场景的实现,元宇宙产业的成熟,只是一个时间问题。作为真实世界的延伸与拓展,元宇宙所带来的巨大机遇和革命性作用是值得期待的,但正因如此,我们更需要理性看待当前的元宇宙热潮,推动元宇宙产业健康发展。
(作者系中国社会科学院数量经济与技术经济研究所副研究员)
来源:科技日报

⑻ 元宇宙的概念是什么

元宇宙(Metaverse)一词,诞生于1992年的科幻小说《雪崩》,小说描绘了一个庞大的虚拟现实世界,在这里,人们用数字化身来控制,并相互竞争以提高自己的地位,到现在看来,描述的还是超前的未来世界。

2021年,3月,元宇宙概念第一股罗布乐思(Roblox)在美国纽约证券交易所正式上市;5月,Facebook表示将在5年内转型成一家元宇宙公司;8月,字节跳动斥巨资收购VR创业公司Pico……,元宇宙无疑成为了科技领域最火爆的概念之一。

准确地说,元宇宙不是一个新的概念,它更像是一个经典概念的重生,是在扩展现实(XR)、区块链、云计算、数字孪生等新技术下的概念具化。

相关产业

从企业来看,元宇宙仍处于行业发展的初级阶段,无论是底层技术还是应用场景,与未来的成熟形态相比仍有较大差距,但这也意味着元宇宙相关产业可拓展的空间巨大。

因此,拥有多重优势的数字科技巨头想要守住市场,数字科技领域初创企业要获得弯道超车的机会,就必须提前布局,甚至加码元宇宙赛道。

⑼ 什么是“元宇宙”,“元宇宙”真的是个骗局吗

“元宇宙”并不是骗局,指的是一个与现实世界平行,同时又是一个独立的虚拟空间,换句话来说,就是真实的数字虚拟世界。

“元宇宙”是非常热门的话题,许多商业巨头纷纷加入相关的领域,纷纷开始加入 “元宇宙”的行业。这么一个看似虚幻的世界,只要假以时日,相信在不久的将来会实现“元宇宙”场景出现。

一、“元宇宙”究竟是什么,是一个虚拟的空间

“元宇宙”是一个由许多个新技术组合而成的新型网络空间和社会形态,利用数字技术产生的现实世界的镜像,将区块链技术创建出一个经济体系,把虚幻和现实相结合,并允许所有用户对其内容进行编辑。“元宇宙”这个词最先出现在斯蒂芬森的一本科幻小说《雪崩》当中,小说中描述了一个与现关世界平行的另一个数字世界,每个现实世界的人在这个数字世界中都有另一个虚拟的自己。

总结

“元宇宙”不仅不是骗局,并且推动着互联网发展,通过虚拟现实设备让人们真正感受到数字化时代的奇妙。人们只要戴上设备就可以进入虚拟的空间跟同事来一场社交,甚至可以利用“元宇宙”来创造一个虚拟的世界,从此人类将成为现实与虚拟世界的“两栖动物”。

⑽ 最近很火的概念“元宇宙”到底是什么

最近很火的概念“元宇宙”具体就是虚拟时空间的集合。其实这个“元宇宙”概念早就在29年前就被提出来过,但是经过了这么多年的技术不断的革新,


⑴ Why is ByteDance called the Universe Factory

As for the origin of the "Universe Factory", one theory is that former CEO Zhang Yiming encouraged employees to have "Universe Factory" in an internal letter in 2020. A Mars Perspective”. There is also another saying that ByteDance is a "super APP factory". It can do everything from information to short videos, and it succeeds, so it was nicknamed "Universe Factory".

Beijing Bytedance Technology Co., Ltd., founded in March 2012, is one of the earliest technology companies to apply artificial intelligence to mobile Internet scenarios. It is an information technology company in Beijing, China, with an address in Beijing No. 48, Zhichun Road, Haidian District, Beijing. The company's vision is to build a "global creation and communication platform".

"Today's Toutiao" is a mobile information client product launched by Beijing ByteDance Technology Co., Ltd. It can provide information to users based on their reading habits, the environment they are in, and the content of articles they read. Users recommend personalized information.

On June 18, 2015, Beijing ByteDance Technology Co., Ltd. was rated as one of the "Top 100 Companies with the Most Investment Value in China in 2015". The companies on the list are among the largest in China's economy. The list of promising stars with vitality and innovation is jointly selected by economic experts and financial professionals.

On July 22, 2020, it was ranked first in the "2020 China's New Economic Unicorns Top 15 List of Culture and Entertainment" released by iiMedia Ranking.

In 2021, it was selected into the "2021 China New Economy Unicorn Enterprise Ranking" released by iiMedia Ranking.

⑵ What does the Metaverse in the stock market mean?

Wikipedia’s definition of the Metaverse is, “The Metaverse is a collective virtual shared space, including all virtual worlds and the Internet. Perhaps containing derivatives of the real world, but different from augmented reality. The metaverse is often used to describe the iterative concept of the future Internet, consisting of persistent, shared, three-dimensional virtual spaces connected into a perceivable virtual universe." .

Metaverse is an integrated application of cutting-edge digital technologies such as blockchain, artificial intelligence, 5G, VR, AR, Internet of Things, big data, cloud computing, and edge computing.

We can also give a simpler definition to the metaverse: the metaverse is the next generation of the Internet, which is also the third generation of the Internet.

In the metaverse era, "Internet of All Things" will gradually move toward "Mutual Trust of All Things", then to "Transaction of All Things" and "Collaboration of All Things." In this process, transactions not only occur between people, but also between people and machines, and between machines and machines. By that time, the industry must be upgraded as a whole, and every link must be fully digitalized.

Because of understanding, we believe; because of belief, we persevere; because of perseverance, we achieve success. Let’s encourage you all!

⑶ What is the Metaverse

The Metaverse generally refers to the Metaverse. The Metaverse is a collection of virtual time and space, consisting of a series of augmented reality (AR), virtual reality (VR) and Composed of the Internet.

Metavers are composed of Meta and Verse. Meta means transcendence, and verse means universe. Together they usually represent the next stage of the Internet, virtual reality supported by AR, VR, 3D and other technologies. Internet.

Virtual reality technology includes computers, electronic information, and simulation technologies. Its basic implementation method is to simulate a virtual environment with a computer to give people a sense of immersion in the environment. With the continuous development of social productivity and science and technology, the demand for VR technology in all walks of life is increasingly strong. VR technology has also made great progress and gradually become a new field of science and technology.

Classification according to the perspective of system functions

System functions are divided into planning and design, display and entertainment, training and drills, etc. The planning and design system can be used for experimental verification of new facilities, which can significantly shorten the research and development time, reduce design costs, and improve design efficiency. It can be used in urban drainage, community planning and other fields. For example, VR simulated water supply and drainage systems can significantly reduce the number of applications that were originally required. Funding for experimental verification.

Display entertainment systems are suitable for providing users with realistic viewing experiences, such as digital museums, large-scale 3D interactive games, film and television production, etc. For example, VR technology was used by Disney to shoot special effects movies as early as the 1970s. ; Training and drill systems can be used in various hazardous environments and in areas where operating objects are difficult to obtain or where practical operation costs are extremely high, such as surgical training, space station maintenance training, etc.

Reference for the above content: Network-VR, Network-Metaverse

⑷ What is the Metaverse as an analogy?

The Metaverse is a The collection of virtual time and space consists of a series of augmented reality (AR), virtual reality (VR) and the Internet. Represents the concept of a "transcendent universe": a virtual space that runs parallel to the real world.

The definition given by Roblox includes eight major elements: identity, friends, immersion, low latency, diversification, anytime, anywhere, economic system and civilization. There are many elements, and behind each element, there is a series of explanations. In short, it cannot be explained clearly in one sentence, which just shows the ambiguity of this concept.

Metaverse is composed of Meta and Verse. Meta means transcendence, and verse means universe. Together they usually represent the concept of "beyond the universe": an artificial world that runs parallel to the real world.space. It is also considered to be the next stage of the Internet, a virtual reality online world supported by AR, VR, 3D and other technologies.


The influence of the Metaverse:

In 1993, the online multiplayer game of the same name (The Metaverse) )online.

In 2009, the Hollywood film Avatar was released.

In March 2021, Roblox, the first stock in the Yuanverse, closed up 54.4% on its first day of listing, and its valuation increased to US$45 billion from US$4 billion a year ago.

In August 2021, ByteDance acquired Pico and officially entered VR.

On November 3, 2021, the Seoul City Government, the capital of South Korea, announced that it would build a “Yuanverse Platform” to provide public services to citizens. By then, the Seoul City Government will become the first local government in South Korea to provide a Yuanverse service platform.

⑸ What is the metaverse?

Refers to the immersive virtual world, the English Metaverse. This virtual world is composed of 3D technologies such as VR (Virtual Reality), AR (Augmented Reality) and the Internet. Users can experience a different life in the metaverse, or experience a world completely different from the real world. Different from existing online games, the Metaverse can bring players a more realistic experience, allowing players to feel as if they are in a virtual world, and even make it impossible to distinguish between the real and virtual worlds. The Metaverse has also been touted as the ultimate form of the Internet. The movies "The Matrix" and "Ready Player One" are concepts of the Metaverse. The term metaverse first came from the American science fiction novel "Snow Crash". The novel depicts a virtual world parallel to the real world, the Metaverse.

⑹ What is the Metaverse, and which major Internet companies have launched Metaverse-related businesses

What is the Metaverse?

"Metaverse" first appeared in a 1992 science fiction novel "Avalanche", derived from the word "Metaverse". People can have their own virtual avatars in the "Metaverse", this virtual world It's called the "metaverse".

⑺ What is the metaverse and why is it so popular recently

To be precise, the metaverse is not a new concept, it is more like a classic concept of rebirth. In 1992, the famous American science fiction master Neal Stephenson described the metaverse in his novel "Snow Crash": "Put on the headphones and eyepieces, find the connection terminal, and you can enter the computer simulation and the real world as a virtual avatar. A parallel virtual space."
In March this year, Roblox, the first stock in the Metaverse concept, was officially listed on the New York Stock Exchange; in May, Facebook stated that it would transform into a Metaverse company within five years. ; In August, ByteDance spent a huge amount of money to acquire VR startup Pico... This year, the metaverse has undoubtedly become one of the hottest concepts in the field of technology.
So, what exactly is the Metaverse? Why are major digital technology giants entering the Metaverse? How should my country’s metaverse industry be laid out and developed?
There is currently no generally accepted definition of the metaverse
To be precise, the metaverse is not a new concept. It is more like the rebirth of a classic concept, which is based on extended reality (XR), blockchain, and cloud. Conceptualization under new technologies such as computing and digital twins.
In 1992, the famous American science fiction master Neal Stephenson described the metaverse in his novel "Avalanche": "Put on the headphones and eyepieces, find the connection terminal, and you can enter the computer simulation as a virtual clone. , a virtual space parallel to the real world.”
Of course, the lack of generally accepted definitions of core concepts is a common phenomenon in the field of cutting-edge technology. Although the Metaverse has attracted much attention and expectations from all parties, it also does not have a generally accepted definition. Returning to the essence of the concept, it can be considered that the metaverse is a virtual world that is both mapped on and independent of the real world, built on the basis of traditional cyberspace and with the improvement of the maturity of various digital technologies. At the same time, the metaverse is not a simple virtual space, but includes networks, hardware terminals and users into a sustainable and wide-coverage virtual reality system. The system includes both digital replicas of the real world and virtual worlds. of creation.
Currently, everything about the Metaverse is still under debate. Analysis from different perspectives will lead to very different conclusions, but the basic characteristics of the Metaverse have been generally recognized by the industry.
Its basic features include: immersive experience, low latency and immersion, allowing users to have an immersive sensory experience; virtual clones, real-world users will have one or more ID identities in the digital world ; Open creation, users enter the digital world through terminals and can use massive resources to carry out creative activities; Strong social attributes, real social relationship chains will be transferred and reorganized in the digital world; Stabilized system, with a safe, stable and orderly economy Run the system.
Favored by technology giants and government departments
Since August, the concept of the metaverse has become even more popular. Japanese social giant GREE announced that it will launch metaverse business, and NVIDIA’s “digital avatar” appeared for more than ten seconds at the press conference. ", Microsoft announced the enterprise Metaverse solution at the Inspire Global Partner Conference... In fact, not only the major technology giants are vying to lay out the Metaverse track, but also relevant government departments in some countries are also actively participating. On May 18, the Ministry of Science, Technology, Information and Communications of South Korea initiated the establishment of the "Metaverse Alliance", which includes more than 200 local Korean companies and organizations such as Hyundai, SK Group, and LG Group. Its goal is to build a national-level augmented reality platform. , and provide public virtual services to the society in the future; on July 13, the Ministry of Economy, Trade and Industry of Japan released the "Survey Report on the Future Possibilities and Issues of the Virtual Space Industry", which summarized theThis virtual space industry urgently needs to solve problems in order to occupy a dominant position in the global virtual space industry; on August 31, the South Korean Ministry of Finance released the 2022 budget, planning to spend US$20 million on the development of the Yuanverse platform.
Why is the Yuanverse favored by technology giants, venture capital companies, start-ups, and even government departments?
From an enterprise perspective, the Metaverse is still in the initial stage of industry development. Whether it is the underlying technology or application scenarios, there is still a big gap compared with the mature form in the future, but this also means
There is huge room for expansion in Metaverse-related industries. Therefore, if digital technology giants with multiple advantages want to hold on to the market, and if start-ups in the digital technology field want to gain the opportunity to overtake in corners, they must plan in advance or even increase their investment in the metaverse track.
From the government’s perspective, the Metaverse is not only an important emerging industry, but also an area of ​​social governance that needs attention. With the rapid development of the Metaverse industry, a series of new problems and challenges will follow. Matthew Ball, a senior research expert on the Metaverse, put forward: “The Metaverse is a concept on the same level as the mobile Internet.” Using the mobile Internet as an analogy to the Metaverse, we can better understand the internal logic of government departments’ attention to it. The government hopes that by participating in the formation and development process of the metaverse, it can proactively consider and solve related problems brought about by its development.
Make forward-looking plans in terms of technology and standards
The Metaverse is an extremely open, complex, and huge system. It covers the entire network space and many hardware devices and real-life conditions. It is composed of many types of A super-large digital application ecosystem built by builders. In order to accelerate the advancement of the Metaverse from concept to reality and seize the opportunity in future global competition, our country should make forward-looking plans in three aspects: technology, standards, and laws.
From a technical perspective, technical limitations are the biggest bottleneck in the current development of the Metaverse. The corresponding underlying technologies such as XR, blockchain, and artificial intelligence are still far behind the needs of the metaverse's practical applications. The maturity of the Metaverse industry requires a large amount of basic research to support it. In this regard, we must be careful to prevent the Metaverse from becoming a hype gimmick for some companies. Relevant companies should be encouraged to strengthen basic research, enhance technological innovation capabilities, and steadily improve the maturity of related industrial technologies.
From the perspective of industry standards, only by defining the Metaverse through a series of standards and protocols like the Internet can a large-scale connection of different ecosystems in the Metaverse be achieved. In this regard, the overall planning of Metaverse standards should be strengthened, guide and encourage standardization cooperation among technology giants, support enterprises and institutions in the development of industry standards such as technology, hardware, software, services, and content, and actively participate in the formulation of Metaverse standards. Global standards.
From a legal perspective, as the Metaverse develops and gradually matures, a series of issues such as platform monopoly, tax collection and management, regulatory review, and data security will also arise. Think in advance on how to prevent and solve the Metaverse. Legal issues arising from the universe become an essential part.In this regard, legislative work in the field of digital technology should be strengthened, timely follow-up in aspects such as data, algorithms, and transactions should be conducted, and relevant legal systems of the Metaverse should be studied.
What is certain is that, driven by technological evolution and human needs, the realization of the Metaverse scenario and the maturity of the Metaverse industry is only a matter of time. As an extension and expansion of the real world, the huge opportunities and revolutionary effects brought by the Metaverse are worth looking forward to. However, because of this, we need to look at the current Metaverse craze rationally and promote the healthy development of the Metaverse industry.
(The author is an associate researcher at the Institute of Quantitative and Technical Economics, Chinese Academy of Social Sciences)
Source: Science and Technology Daily

⑻ What is the concept of the metaverse

Yuan The word Metaverse was born in the 1992 science fiction novel "Avalanche". The novel depicts a huge virtual reality world, where people use digital avatars to control and compete with each other to improve their status. Until now, Come on, it still describes an advanced future world.

In March 2021, Roblox, the first Metaverse concept stock, was officially listed on the New York Stock Exchange; in May, Facebook stated that it would transform into a Metaverse company within 5 years ; In August, ByteDance spent a huge amount of money to acquire the VR startup Pico... The Metaverse has undoubtedly become one of the most popular concepts in the technology field.

To be precise, the metaverse is not a new concept, it is more like the rebirth of a classic concept, which is based on new technologies such as extended reality (XR), blockchain, cloud computing, and digital twins. concretization of the following concepts.

Related industries

From an enterprise perspective, Metaverse is still in the initial stage of industry development. Whether it is the underlying technology or application scenarios, there are still many problems compared with the mature form in the future. There is a large gap, but this also means that there is huge room for expansion of Yuanverse-related industries.

Therefore, if digital technology giants with multiple advantages want to hold on to the market, and if start-ups in the digital technology field want to gain the opportunity to overtake in corners, they must plan in advance or even increase the number of tracks in the metaverse.

⑼ What is the "Metaverse" and is the "Metaverse" really a scam?

The "Metaverse" is not a scam. It refers to a world that is parallel to the real world and at the same time It is an independent virtual space, in other words, it is a real digital virtual world.

"Metaverse" is a very hot topic. Many business giants have joined related fields and have begun to join the "Metaverse" industry. In such a seemingly illusory world, as long as time passes, I believe that the "metaverse" scene will appear in the near future.

1. What exactly is the "Metaverse"? It is a virtual space

The "Metaverse" is a new cyberspace and social form composed of many new technologies. It uses digital technology to create reality. Mirror of the world, blockchainTechnology creates an economy that combines fiction and reality and allows all users to edit its content. The term "metaverse" first appeared in Stephenson's science fiction novel "Snow Crash". The novel describes another digital world parallel to the current world. There is another virtual self.

Summary

The "Metaverse" is not only not a scam, but also promotes the development of the Internet, allowing people to truly feel the wonder of the digital age through virtual reality devices. As long as people put on the device, they can enter the virtual space to socialize with colleagues, and they can even use the "metaverse" to create a virtual world. From then on, humans will become "amphibians" between the real and virtual worlds.

⑽ What is the recently popular concept "Metaverse"?

The recently popular concept "Metaverse" is specifically a collection of virtual time and space. In fact, this "metaverse" concept was proposed 29 years ago, but after so many years of continuous technological innovation,

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