央视报道元宇宙 cctv2 元宇宙

『壹』 张家界挂牌“元宇宙研究中心”,此举的原因是什么

近日,在武陵源区大数据吴家岭门票站,张家界元宇宙研究与发展研讨会暨张家界元宇宙研究中心挂牌仪式正式举行。从此,张家界成为中国第一个建立元宇宙研究中心的风景名胜区。张家界元宇宙研究中心,位于张家界武陵源区优质旅游发展数字化转型领导小组办公室。武陵源区数字化转型的重要研究内容是元宇宙研究。

其中有一位工作人员解释说,“元宇宙实际上是一种智能旅游的高级形式,但这只是个人的理解。”,“元宇宙的概念是5g和6G的结合,包括数字旅游和虚拟旅游。借助元宇宙的概念,可以加速整个张家界景区的数字化转型,推动智慧旅游的发展。元宇宙研究中心研究所只是挂牌了,这是为了向公众宣布,张家界正在努力探索数字旅游。”

『贰』 互联网金融在元宇宙概念中可以做什么

摘要元宇宙虽然看起来重点将放在虚拟现实、数字资产、区块链、加密货币以及更常见的视频游戏上,但实际上,元宇宙将为许多行业提供更全面和无限的机会。无论元宇宙最终采取何种形式,它的出现都需要基础设施、以消费者为中心的硬件、平台等方面的技术进步。

『叁』 元宇宙是一种骗局还是人类的未来

『肆』 什么是元宇宙

元宇宙(Metaverse)是利用科技手段进行链接与创造的,与现实世界映射与交互的虚拟世界,具备新型社会体系的数字生活空间。

它整合了多种新技术而产生的新型虚实相融的互联网应用和社会形态,它基于扩展现实技术提供沉浸式体验,基于数字孪生技术生成现实世界的镜像,基于区块链技术搭建经济体系。

将虚拟世界与现实世界在经济系统、社交系统、身份系统上密切融合,并且允许每个用户进行内容生产和世界编辑。

元宇宙本质上是对现实世界的虚拟化、数字化过程,需要对内容生产、经济系统、用户体验以及实体世界内容等进行大量改造。但元宇宙的发展是循序渐进的,是在共享的基础设施、标准及协议的支撑下,由众多工具、平台不断融合、进化而最终成形。

维基网络对元宇宙的描述是:通过虚拟增强的物理现实,呈现收敛性和物理持久性特征的,基于未来互联网,具有链接感知和共享特征的3D虚拟空间,它的本质是:平行宇宙。

『伍』 元宇宙,现价5.6股是那只

元宇宙概念股有以下:
1、芯片:全志科技、瑞芯微、北京君正。
2、显示:京东方A、深天马A、维信诺。
3、光学:蓝特光学、联创电子、水晶光电、欧菲光、蓝思科技、舜宇光学、联合光电、中光学、福晶科技、永新光学。
4、传感器:韦尔股份。
5、存储:兆易创新。
6、代工(ODM/OEM):歌尔股份、闻泰科技、欣旺达、领益智造、鹏鼎控股、兆威机电、国光电器、长盈精密。
7、封装:晶方科技、环旭电子。
8、UI/OS:中科创达。
9、技术支持:数码视讯、万兴科技、超图软件。
10、游戏:完美世界、宝通科技、盛天网络、中青宝、顺网科技、天神娱乐、吉比特、三七互娱、世纪华通。

(5)央媒报道元宇宙扩展阅读:
一、元宇宙概念股的定义
元宇宙(metaverse)这个概念最早由美国科幻作家尼尔·斯蒂文森在1992年的小说《雪崩》中创造。元宇宙就是指虚拟世界的空间,会为用户提供丰富的消费内容和交互体验等等,对应国内云游戏、VR 等产业,是互联网的终极形态。而元宇宙概念股就是指与元宇宙概念相关的股票。

二、元宇宙上市公司所属行业:
1、元宇宙就是指虚拟世界的空间,会为用户提供丰富的消费内容和交互体验等等,国内的元宇宙的上市公司主要是做云游戏、VR 、5G、GPU、云计算、AI、算力与网络等一系列专业技术的公司,元宇宙是互联网的终极形态。
2、元宇宙是整合多种新技术而产生的新型虚实相融的互联网应用和社会形态,它基于扩展现实技术提供沉浸式体验,以及数字孪生技术生成现实世界的镜像,通过区块链技术搭建经济体系,将虚拟世界与现实世界在经济系统、社交系统、身份系统上密切融合,并且允许每个用户进行内容生产和编辑。

『陆』 多家元宇宙概念公司被监管部门问询,我们应该如何理性看待元宇宙

理性看待投资和理性看待行业不一样。

现阶段表现好的一些上市公司,和元宇宙相关基本面好不好,没什么关系。

主要是。。。。前期跌得多,里面成势力的机构少,拉升比较容易,砸盘的力量比较小。

这和我之前说氢能源一个意思,长远的发展方向在当下突然概念火爆了,涨得好和基本面关系不大。不要试图用基本面去选择投资目标,也不要在行情到顶的时候自己真的相信业务逻辑。

是不是重要发展方向?是

元宇宙于投资和产业的意义是将过去几年比较零散的投资概念进行了“统合”。

数字孪生、AR/VR/MR硬件、数字货币,等等等等。

在元宇宙这个大的理念下,很多事情做起来就更有逻辑。

基本面如何?不怎么样

上述这些行业在过去几个月内,没什么显著变化,也就更谈不上业绩。

双十一谁也没去有意识地采购AR/VR/MR设备对吧,苹果说了很久,现在预计也是明年上半年才出。(做硬件逻辑投资的倒是值得思考一下这个逻辑)

数字孪生了真么久,还是To B收入模型;

数字货币。。。。。。。不提了

『柒』 元宇宙官网是什么

元宇宙一般指Metaverse,Metaverse 是一个虚拟时空间的集合, 由一系列的增强现实(AR), 虚拟现实(VR) 和互联网(Internet)所组成。Metavers是由Meta和Verse组成, Meta表示超越, verse是宇宙universe的意思, 合起来通常表示,互联网的下一个阶段, 由AR, VR, 3D等技术支持的虚拟现实的网络世界。虚拟现实技术囊括计算机、电子信息、仿真技术,其基本实现方式是计算机模拟虚拟环境从而给人以环境沉浸感。随着社会生产力和科学技术的不断发展,各行各业对VR技术的需求日益旺盛。VR技术也取得了巨大进步,并逐步成为一个新的科学技术领域。根据系统功能角度分类系统功能分为规划设计、展示娱乐、训练演练等几类。规划设计系统可用于新设施的实验验证,可大幅缩短研发时长,降低设计成本,提高设计效率,城市排水、社区规划等领域均可使用,如VR模拟给排水系统,可大幅减少原本需用于实验验证的经费。展示娱乐类系统适用于提供给用户逼真的观赏体验,如数字博物馆,大型3D交互式游戏,影视制作等,如VR技术早在70年代便被Disney用于拍摄特效电影;训练演练类系统则可应用于各种危险环境及一些难以获得操作对象或实操成本极高的领域,如外科手术训练、空间站维修训练等。以上内容参考:网络—vr,网络—元宇宙
元宇宙它是一个数字空间,是一个平行于现实世界又独立于现实世界的人造空间,由AR、 VR、3D等技术支持的虚拟现实的网络世界。简单说元宇宙就是一个基于现代技术创造的平行于现实世界的虚拟现实空间。通俗来说就是基于现代科技设备构建一个与现实世界无二的虚拟世界,而我们则可以在其中生活、社交、工作等等,可以说是一个平行于现实世界的虚拟现实空间。来源:对于元宇宙最早的定义在1992年,美国著名科幻大师尼尔·斯蒂芬森在他的小说《雪崩》中是这样描述元宇宙:“戴上耳机和目镜,找到连接终端,就能够以虚拟分身的方式进入由计算机模拟、与真实世界平行的虚拟空间。”
元宇宙(Metaverse)是利用科技手段进行链接与创造的,与现实世界映射与交互的虚拟世界,具备新型社会体系的数字生活空间。元宇宙本质上是对现实世界的虚拟化、数字化过程,需要对内容生产、经济系统、用户体验以及实体世界内容等进行大量改造。但元宇宙的发展是循序渐进的,是在共享的基础设施、标准及协议的支撑下,由众多工具、平台不断融合、进化而最终成形。 它基于扩展现实技术提供沉浸式体验,基于数字孪生技术生成现实世界的镜像,基于区块链技术搭建经济体系,将虚拟世界与现实世界在经济系统、社交系统、身份系统上密切融合,并且允许每个用户进行内容生产和世界编辑。元宇宙一词诞生于1992年的科幻小说《雪崩》,小说描绘了一个庞大的虚拟现实世界,在这里,人们用数字化身来控制,并相互竞争以提高自己的地位,到现在看来,描述的还是超前的未来世界。关于“元宇宙”,比较认可的思想源头是美国数学家和计算机专家弗诺·文奇教授,在其1981年出版的小说《真名实姓》中,创造性地构思了一个通过脑机接口进入并获得感官体验的虚拟世界。2021年12月,入选《柯林斯词典》2021年度热词 ;12月6日,入选“2021年度十大网络用语”。12月8日,入选《咬文嚼字》“2021年度十大流行语”。名词定义清华大学新闻学院沈阳教授这样定义元宇宙:“元宇宙是整合多种新技术而产生的新型虚实相融的互联网应用和社会形态,它基于扩展现实技术提供沉浸式体验,以及数字孪生技术生成现实世界的镜像,通过区块链技术搭建经济体系,将虚拟世界与现实世界在经济系统、社交系统、身份系统上密切融合,并且允许每个用户进行内容生产和编辑。”“元宇宙仍是一个不断发展,演变的概念,不同参与者以自己的方式不断丰富着它的含义。”北京大学陈刚教授、董浩宇博士这样定义元宇宙:“元宇宙是利用科技手段进行链接与创造的,与现实世界映射与交互的虚拟世界,具备新型社会体系的数字生活空间。”也有学者通过对元宇宙构思和概念的“考古”,可以从时空性、真实性、独立性、连接性四个方面去交叉定义元宇宙。从时空性来看,元宇宙是一个空间维度上虚拟而时间维度上真实的数字世界;从真实性来看,元宇宙中既有现实世界的数字化复制物,也有虚拟世界的创造物;从独立性来看,元宇宙是一个与外部真实世界既紧密相连,又高度独立的平行空间;从连接性来看,元宇宙是一个把网络、硬件终端和用户囊括进来的一个永续的、广覆盖的虚拟现实系统。准确地说,元宇宙不是一个新的概念,它更像是一个经典概念的重生,是在扩展现实(XR)、区块链、云计算、数字孪生等新技术下的概念具化。在原著中,元宇宙(Metaverse)是由Meta和Verse两个单词组成,Meta表示超越,Verse代表宇宙(universe),合起来即为“超越宇宙”的概念:一个平行于现实世界运行的人造空间,是互联网的下一个阶段, 由AR、 VR、3D等技术支持的虚拟现实的网络世界。发展历史元宇宙始于1992年国外科幻作品《雪崩》里提到的“metaverse(元宇宙)”和“Avatar(化身)”这两个概念。人们在“Metaverse”里可以拥有自己的虚拟替身,这个虚拟的世界就叫做“元宇宙”。20世纪70年代到95年代出现了大量的开放性多人游戏,也就是说游戏本身的开放世界形成了元宇宙的早期基础。后来,2003年有一款游戏叫《Second Life》发布,它在理念上给我们部分解放了现实世界所面临的窘境,这句话怎么理解?就是我们在现实世界中最痛苦的一件事是不能快速调整自己的身份,而在虚拟世界当中,我们可以通过拥有自己的分身来实现,所以《Second Life》给了我们过一种新生活的可能性。。2020年人类社会到达虚拟化的临界点,疫情加速了新技术的发展,加速了非接触式文化的形成。2021年是元宇宙元年。 2021年初,Soul App在行业内首次提出构建“社交元宇宙”。 2021年3月,被称为元宇宙第一股的罗布乐思(Roblox)正式在纽约证券交易所上市;5月,微软首席执行官萨蒂亚·纳德拉表示公司正在努力打造一个“企业元宇宙”;8月,英伟达宣布推出全球首个为元宇宙建立提供基础的模拟和协作平台;8月,字节跳动斥巨资收购VR创业公司Pico;10月28日,美国社交媒体巨头脸书(Facebook)宣布更名为“元”(Meta),来源于“元宇宙”(Metaverse);11月,虚拟世界平台Decentraland公司发布消息,巴巴多斯将在元宇宙设立全球首个大使馆,暂定2022年1月启用。
今天说的元宇宙,有一个很重要的标准:连接现实。特别是在“领主世界”中,它是一个新身份的开始。元宇宙首先也是互联网制造出的虚拟空间,但在感官体验上,是一种具象化的、沉浸式的“拟态空间”。3D体验是未来很重要的一部分,但它的底层还根本上是利用新的信息技术构建新的社交身份、用户信用,降低交易成本,为更多的个体创造一个新的数字生活方式。可以说,元宇宙是互联网之外的又一个互联网。人们网络世界的命运共同体。元宇宙不同于互联网的平台中心化模式,而在元宇宙是分布式空间,用户是中心,是以用户为中心来连接的。所以,你会发现2021年,“元宇宙”火了,美国的社交工具脸书宣布5年内成为元宇宙公司、微软宣布企业元宇宙解决方案,腾讯等大厂巨头纷纷布局“元宇宙”这一热门赛道,而在大多数企业火爆沾边“元宇宙”领域时,“领主世界”早早就站在了风口。2019年5月,领主世界开始内测,与Second Life 和 Decentraland不同,“领主世界”似乎汲取了历史上虚拟产品的教训。通过现实世界的平行时空投射,创造了一个新的平行时空,领主世界中的资产分为:数字领地和数字领域。2021年6月领主世界第一季“无穷的开始”上线。app store内“领主世界-Hello,元宇宙”位居下载首位。

『捌』 浪潮软件是不是元宇宙

浪潮软件不是元宇宙

浪潮集团有限公司,即浪潮集团,是中国本土顶尖的大型IT企业之一,

中国领先的云计算、大数据服务商 。浪潮集团旗下拥有浪潮信息、浪潮软件、浪潮国际三家上市公司,

业务涵盖云计算、大数据、工业互联网等新一代信息技术产业领域,

为全球120多个国家和地区提供IT产品和服务,浪潮致力于成为世界一流的新一代信息技术产业龙头企业,经济社会数字化转型的优秀服务商,新型基础设施建设的骨干企业。

浪潮集团党委书记、董事长(法定代表人):邹庆忠

浪潮资质国家首批创新型企业;国家520家重点企业之一;国家重点高新技术企业;

首批认定的国家级企业技术中心;高效能服务器和存储技术国家重点实验室;

国家级博士后流动工作站;浪潮被国家商标局认定为中国驰名商标;

『玖』 “元宇宙”是什么

元宇宙真正的本质:一个占用你所有时间的在线世界
除此之外,你在媒体上看到的所有关于元宇宙的定义,都是在这个本质之上的实现方法,或者错误解读。
为什么这个才是元宇宙的本质,为什么facebook要All in元宇宙,为什么国内的互联网大佬都要跟进这个概念,并且共同造势宣传,让元宇宙这个概念大火? 这就需要从商业的角度来解释了。
为什么元宇宙火了
从商业模式的角度来看,所有的互联网巨头做的其实是同一件事:吸引用户的注意,然后将用户的注意力卖给广告投放的商家,以此获利。
不论是facebook,微信,QQ这类社交软件,还是谷歌,网络这类搜索引擎,还是淘宝,亚马逊这样的电商平台,还是抖音,tiktok这类短视频软件,本质上都是卖广告的。
所以屁股决定脑袋,这样的商业模式决定了互联网公司极其看重用户的在线人数以及在线时长,毕竟营收公式摆在这里:互联网公司收入=产品在线人数 * 在线时长 * 广告频率
在过去20年的时间里,互联网公司经历了2轮高速增长,第一轮是2000-2010的pc互联网时代,第二轮则是2010-2020的移动互联网时代。 20年的时间里,让互联网公司从不起眼的小草,长成了如今的参天大树。
这一切都要归功于上网人数和在线时长的提升,但现在互联网公司,以及各位大佬对于未来都十分焦虑.

『拾』 刘慈欣为什么怒批元宇宙

刘慈欣没有怒批元宇宙哦,只是从自己角度去说了对最近被资本炒得很火热的元宇宙概念、科技互联网元宇宙的看法。

其实去说刘慈欣怒批元宇宙这样的说法本来就不具有逻辑的,因为元宇宙这个词本来就来源于科幻小说、科幻电影然后进入到游戏行业的,作为著名《三体》科幻小说的作家,刘慈欣是不可能去怒批元宇宙,他的本意大概是说科技的进步是在探索更多的可能性中产生的,未来的情况就像一个人的命运,变化莫测不可琢磨,再说了,看过刘慈欣采访的人,应该都能感受到他是一个情商较高的人吧,这和他的性格也不符合哈,他只是做了一些自己的预想和可能,然后媒体会怎么去理解和报道,他就很难控制了啊。

虽然医学发达了,可还有特别多的和感官相关的疾病都还没有解决呢,未来近似办到直接跳过五官传递信息,那又还需要多久呢;

如果未来实现了意识完全上传到网络,那现实生活中的问题,还需要去解决吗?还有多少人愿意去解决呢,这样的梦幻世界,我们需要知道今夕是何世吗?

建立元宇宙世界的信息要丰富到什么程度,信息足够多了,那运算速度又能更得上吗?就现在纷纷加入要打造元宇宙的科技互联网公司还全部才启动招聘人才呢?人才团队都还没有,目前只有概念。


『一』Zhangjiajie listed as the "Metaverse Research Center", what is the reason for this move?

Recently, at the Wulingyuan District Big Data Wujialing Ticket Station, the Zhangjiajie Metaverse Research and Development Seminar was held The opening ceremony of Zhangjiajie Metaverse Research Center was officially held. Since then, Zhangjiajie has become the first scenic spot in China to establish a metaverse research center. Zhangjiajie Yuanshi Research Center is located in the office of the Digital Transformation Leading Group for Quality Tourism Development in Wulingyuan District, Zhangjiajie. An important research content of Wulingyuan District’s digital transformation is metaverse research.

One of the staff members explained, "The Metaverse is actually an advanced form of intelligent tourism, but this is just a personal understanding.", "The concept of the Metaverse It is a combination of 5g and 6G, including digital tourism and virtual tourism. With the help of the concept of Yuanverse, the digital transformation of the entire Zhangjiajie scenic spot can be accelerated and the development of smart tourism can be promoted. The Yuanverse Research Center Institute is just listed, this is to provide the public with Announced that Zhangjiajie is working hard to explore digital tourism."

『二』What can Internet finance do in the Metaverse concept

Abstract Although the Metaverse seems to focus on virtual reality, Digital assets, blockchain, cryptocurrencies, and more commonly video games, but in reality, the Metaverse will provide more comprehensive and unlimited opportunities for many industries. Whatever form the Metaverse ultimately takes, its emergence will require technological advancements in infrastructure, consumer-focused hardware, platforms, and more.

『三』 Is the metaverse a scam or the future of mankind

『四』What is the metaverse

p>

Metaverse is a virtual world that is linked and created using technological means to map and interact with the real world. It is a digital living space with a new social system.

It integrates a variety of new technologies to create new Internet applications and social forms that integrate reality and reality. It provides an immersive experience based on extended reality technology, generates mirrors of the real world based on digital twin technology, and Blockchain technology builds an economic system.

Closely integrate the virtual world and the real world in the economic system, social system, and identity system, and allow each user to produce content and edit the world.

The Metaverse is essentially a process of virtualization and digitization of the real world, which requires a large number of transformations in content production, economic systems, user experience, and physical world content. However, the development of the Metaverse is gradual. It is finally formed by the continuous integration and evolution of many tools and platforms under the support of shared infrastructure, standards and protocols.

Wiki Network’s description of the metaverse is: a 3D virtual space that exhibits convergence and physical persistence characteristics through virtual enhanced physical reality, is based on the future Internet, and has link perception and sharing characteristics. ItsThe essence is: parallel universe.

『五』 Metaverse, which one is the current price of 5.6 shares?

The concept stocks of Metaverse are as follows:
1. Chips: Quanzhi Technology, Rockchip Micro, Beijing Junzheng.
2. Display: BOE A, Shentianma A, Visionox.
3. Optics: Lant Optical, Lianchuang Electronics, Crystal Optoelectronics, OFILM, Lens Technology, Sunny Optical, United Optoelectronics, China Optical, Fujing Technology, Yongxin Optics.
4. Sensor: Weir Co., Ltd.
5. Storage: GigaDevice Innovation.
6. OEM (ODM/OEM): Goertek, Wingtech Technology, Xinwangda, Lingyi Intelligent Manufacturing, Pengding Holdings, Zhaowei Electromechanical, Guoguang Electric, Changying Precision.
7. Packaging: Jingfang Technology, USI.
8. UI/OS: Chuangda.
9. Technical support: Digital Video, Wondershare Technology, SuperMap Software.
10. Games: Perfect World, Baotong Technology, Shengtian Network, Zhongqingbao, Shunwang Technology, Tianshen Entertainment, Gigabit, Sanqi Interactive Entertainment, Century Huatong.

(5) Central media reports on metaverse extended reading:
1. Definition of metaverse concept stocks
The concept of metaverse was first proposed by American science fiction writer Neil Stevenson created it in his 1992 novel Snow Crash. The Metaverse refers to the space of the virtual world, which will provide users with rich consumer content and interactive experiences, etc. It corresponds to domestic cloud gaming, VR and other industries and is the ultimate form of the Internet. Metaverse concept stocks refer to stocks related to the concept of the metaverse.

2. The industries of Yuanverse listed companies:
1. Yuanverse refers to the space of the virtual world, which will provide users with rich consumer content and interactive experiences, etc. The domestic Yuanverse The listed companies are mainly engaged in a series of professional technologies such as cloud games, VR, 5G, GPU, cloud computing, AI, computing power and network. The Metaverse is the ultimate form of the Internet.
2. The Metaverse is a new Internet application and social form that integrates virtual and real technologies and is created by integrating multiple new technologies. It provides an immersive experience based on extended reality technology and digital twin technology to generate a mirror of the real world. Blockchain technology builds an economic system, closely integrates the virtual world and the real world in the economic system, social system, and identity system, and allows each user to produce and edit content.

『Lu』Many Metaverse concept companies have been asked by regulatory authorities about how we should treat the Metaverse rationally

There is a difference between looking at investment rationally and looking at the industry rationally.

Some listed companies that are performing well at this stage have nothing to do with whether the fundamentals related to the Metaverse are good or not.

Mostly. . . . In the early stage, when the market fell a lot, there were few influential institutions, so it was easier to pull the market up, and the power to smash the market was relatively small.

This is the same as what I said before about hydrogen energy.I mean, the concept of long-term development direction has suddenly become popular at the moment, and good growth has little to do with fundamentals. Don't try to use fundamentals to choose investment targets, and don't really believe in business logic when the market reaches its peak.

Is it an important development direction? Yes

The significance of Yuanshi to investment and industry is to "unify" the relatively scattered investment concepts in the past few years.

Digital twins, AR/VR/MR hardware, digital currency, etc.

Under the big concept of the metaverse, many things can be done more logically.

How are the fundamentals? Not so good

There have been no significant changes in the above-mentioned industries in the past few months, let alone performance.

No one consciously purchased AR/VR/MR equipment during Double Eleven, right? Apple has been talking about it for a long time, and it is now expected to be launched in the first half of next year. (Those who invest in hardware logic should think about this logic.)

Digital twins have been around for a long time, but they are still To B income models;

Digital currency. . . . . . . Not to mention

『撒』 What is the official website of the Metaverse

The Metaverse generally refers to the Metaverse. The Metaverse is a collection of virtual time and space, consisting of a series of augmented reality (AR), Composed of virtual reality (VR) and the Internet. Metavers is composed of Meta and Verse. Meta means transcendence, and verse means universe. Together they usually represent the next stage of the Internet, the virtual reality online world supported by AR, VR, 3D and other technologies. Virtual reality technology includes computers, electronic information, and simulation technologies. Its basic implementation method is that computers simulate virtual environments to give people a sense of immersion in the environment. With the continuous development of social productivity and science and technology, the demand for VR technology in all walks of life is increasingly strong. VR technology has also made great progress and gradually become a new field of science and technology. According to the system function perspective, the system functions are divided into planning and design, display and entertainment, training and drills, etc. The planning and design system can be used for experimental verification of new facilities, which can significantly shorten the research and development time, reduce design costs, and improve design efficiency. It can be used in urban drainage, community planning and other fields. For example, VR simulated water supply and drainage systems can significantly reduce the number of applications that were originally required. Funding for experimental verification. Display and entertainment systems are suitable for providing users with realistic viewing experiences, such as digital museums, large-scale 3D interactive games, film and television production, etc. For example, VR technology was used by Disney to shoot special effects movies as early as the 1970s; training and exercise systems can It is used in various dangerous environments and in fields where it is difficult to obtain operating objects or the cost of practical operations is extremely high, such as surgical training, space station maintenance training, etc. Reference for the above content: Network-VR, Network-Metaverse
The Metaverse is a digital space that is parallel to the real world and unique.An artificial space based on the real world, a virtual reality online world supported by AR, VR, 3D and other technologies. Simply put, the metaverse is a virtual reality space parallel to the real world created based on modern technology. Generally speaking, it is to build a virtual world that is the same as the real world based on modern technological equipment, and we can live, socialize, work, etc. in it. It can be said to be a virtual reality space parallel to the real world. Source: The earliest definition of the Metaverse was in 1992. Neal Stephenson, the famous American science fiction master, described the Metaverse in his novel "Snow Crash": "Put on the headphones and eyepieces, find the connection terminal, and you can virtually The avatar enters a virtual space simulated by a computer and parallel to the real world."
Metaverse is a virtual world that uses technological means to link and create, to map and interact with the real world, and has a new social system digital living space. The Metaverse is essentially a process of virtualization and digitization of the real world, which requires a large number of transformations in content production, economic systems, user experience, and physical world content. However, the development of the Metaverse is gradual. It is finally formed by the continuous integration and evolution of many tools and platforms under the support of shared infrastructure, standards and protocols. It provides an immersive experience based on extended reality technology, generates a mirror of the real world based on digital twin technology, builds an economic system based on blockchain technology, closely integrates the virtual world and the real world in the economic system, social system, and identity system, and allows Each user performs content production and world editing. The term metaverse was born in the 1992 science fiction novel "Avalanche". The novel depicts a huge virtual reality world, where people use digital avatars to control and compete with each other to improve their status. It seems that now, the description It is still an advanced future world. Regarding the "Metaverse", the more recognized source of thought is the American mathematician and computer expert Professor Verno Vinci. In his novel "Real Names" published in 1981, he creatively conceived a system that enters and enters the universe through a brain-computer interface. A virtual world for sensory experience. In December 2021, it was selected as the "Collins Dictionary" hot word of 2021; on December 6, it was selected as the "Top Ten Internet Terms of 2021". On December 8, it was selected as one of the "Top Ten Buzzwords of 2021" by "Zhiwenqiaozi". Definition of the term Professor Shen Yang of Tsinghua University School of Journalism defines the Metaverse as follows: “The Metaverse is a new Internet application and social form that integrates virtual and real technologies and is produced by integrating multiple new technologies. It provides an immersive experience based on extended reality technology and digital twin technology. Generate a mirror of the real world, build an economic system through blockchain technology, closely integrate the virtual world and the real world in the economic system, social system, and identity system, and allow each user to produce and edit content." "The Metaverse is still It is a concept that is constantly developing and evolving, and different participants continue to enrich its meaning in their own way." Professor Chen Gang and Dr. Dong Haoyu of Peking University defined Yuanyu this wayZhou Zhou: "The metaverse is a virtual world that is linked and created using scientific and technological means to map and interact with the real world. It is a digital living space with a new social system." Some scholars can also "archaeologically" understand the ideas and concepts of the metaverse. Cross-define the metaverse from four aspects: time and space, authenticity, independence, and connectivity. From the perspective of time and space, the metaverse is a digital world that is virtual in the space dimension and real in the time dimension; from the perspective of authenticity, there are both digital replicas of the real world and creations of the virtual world; from the perspective of independence From the perspective of connectivity, the Metaverse is a parallel space that is both closely connected to the external real world and highly independent; from the perspective of connectivity, the Metaverse is a sustainable, wide-coverage space that includes networks, hardware terminals, and users. virtual reality system. To be precise, the metaverse is not a new concept. It is more like the rebirth of a classic concept. It is the embodiment of the concept under new technologies such as extended reality (XR), blockchain, cloud computing, and digital twins. In the original work, Metaverse is composed of two words: Meta and Verse. Meta means transcendence, and Verse means universe. Together they are the concept of "transcendent universe": an artificial space that runs parallel to the real world. , is the next stage of the Internet, a virtual reality online world supported by AR, VR, 3D and other technologies. Development History The metaverse began with the two concepts of "metaverse" and "Avatar" mentioned in the foreign science fiction work "Avalanche" in 1992. People can have their own virtual avatars in the "Metaverse", and this virtual world is called the "Metaverse". A large number of open multiplayer games appeared from the 1970s to the 1995s, which means that the open world of the game itself formed the early foundation of the metaverse. Later, in 2003, a game called "Second Life" was released, which conceptually liberated us from the dilemmas we face in the real world. How do you understand this sentence? The most painful thing for us in the real world is that we cannot Quickly adjust our identity, and in the virtual world, we can achieve this by having our own avatar, so "Second Life" gives us the possibility of living a new life. . In 2020, human society has reached the critical point of virtualization. The epidemic has accelerated the development of new technologies and accelerated the formation of contactless culture. 2021 is the first year of the Metaverse. In early 2021, Soul App proposed building a "social metaverse" for the first time in the industry. In March 2021, Roblox, known as the first stock in the Metaverse, was officially listed on the New York Stock Exchange; in May, Microsoft CEO Satya Nadella said that the company is working hard to build an "enterprise "Metaverse"; In August, Nvidia announced the launch of the world's first simulation and collaboration platform that provides the basis for the establishment of the Metaverse; in August, ByteDance spent a huge amount of money to acquire the VR startup Pico; October 2On the 8th, the American social media giant Facebook announced that it would change its name to "Meta", derived from the "Metaverse"; in November, the virtual world platform Decentraland announced that Barbados would set up a global platform in the Metaverse. The first embassy is tentatively scheduled to open in January 2022.
The metaverse we are talking about today has a very important criterion: connection with reality. Especially in Lord World, it's the beginning of a new identity. The Metaverse is first of all a virtual space created by the Internet, but in terms of sensory experience, it is a concrete and immersive "mimetic space". 3D experience is an important part of the future, but its bottom layer is to use new information technology to build new social identities and user credit, reduce transaction costs, and create a new digital lifestyle for more individuals. It can be said that the Metaverse is another Internet besides the Internet. A community with a shared future for people in the online world. The Metaverse is different from the platform-centralized model of the Internet. In the Metaverse, it is a distributed space where users are the center and connections are made around users. Therefore, you will find that in 2021, the "Metaverse" is popular. The American social tool Facebook announced that it will become a Metaverse company within 5 years, Microsoft announced an enterprise Metaverse solution, and major manufacturers and giants such as Tencent have laid out the "Metaverse" It is a popular track, and while most companies are actively involved in the "Metaverse" field, "Lord World" has long been in the spotlight. In May 2019, Lord World began its internal beta test. Unlike Second Life and Decentraland, Lord World seems to have learned lessons from virtual products in history. Through the parallel time and space projection of the real world, a new parallel time and space is created. The assets in the Lord World are divided into: digital territory and digital domain. In June 2021, the first season of Lord World "The Beginning of Infinity" will be launched. "Lord World-Hello, Metaverse" ranks first in downloads in the app store.

『8』Is Inspur Software the Metaverse?

Inspur Software is not the Metaverse

Inspur Group Co., Ltd., also known as Inspur Group, is China’s top large-scale IT company One of the enterprises,

China's leading cloud computing and big data service provider. Inspur Group owns three listed companies: Inspur Information, Inspur Software and Inspur International.

Its business covers cloud computing, big data, industrial Internet and other new generation information technology industry fields.

It serves more than 120 companies around the world. Providing IT products and services to countries and regions, Inspur is committed to becoming a world-class leading enterprise in the new generation of information technology industry, an excellent service provider for economic and social digital transformation, and a backbone enterprise in new infrastructure construction.

Secretary of the Party Committee and Chairman (Legal Representative) of Inspur Group: Zou Qingzhong

Inspur is one of the first batch of national innovative enterprises; one of the 520 national key enterprises; a national key high-tech enterprise;< br>
One of the first batch of recognized national-level enterprise technology centers; State Key Laboratory of High-Performance Server and Storage Technology;

National-level postdoctoral mobile workstation; Inspur was recognized as a well-known trademark in China by the State Trademark Office;< /p>

『九』What is the “Metaverse”

The true nature of the Metaverse: an online world that takes up all your time
Beyond that, what you see in the media All the definitions of the metaverse that I have come across are either implementation methods based on this essence, or misinterpretations.
Why is this the essence of the Metaverse? Why does Facebook want to be All in the Metaverse? Why do domestic Internet giants follow up on this concept and jointly create publicity to make the concept of the Metaverse popular? This needs to be explained from a business perspective.
Why the Yuanverse is so popular
From a business model perspective, all Internet giants actually do the same thing: attract users’ attention, and then sell users’ attention to advertising merchants , to make a profit.
Whether it is social software such as Facebook, WeChat, and QQ, or search engines such as Google and the Internet, or e-commerce platforms such as Taobao and Amazon, or short video software such as Douyin and TikTok, they are essentially all Selling advertising.
So the butt determines the head. This business model determines that Internet companies attach great importance to the number of users online and the online time. After all, the revenue formula is here: Internet company revenue = product online number * online time * advertising frequency
/>In the past 20 years, Internet companies have experienced two rounds of rapid growth. The first round was the PC Internet era from 2000 to 2010, and the second round was the mobile Internet era from 2010 to 2020. In 20 years, Internet companies have grown from humble grass to the towering trees they are today.
All this is due to the increase in the number of people and online time online, but now Internet companies and big bosses are very anxious about the future.

『Shi』Why did Liu Cixin criticize the Metaverse< /p>

Liu Cixin did not angrily criticize the Metaverse, but only expressed his views on the Metaverse concept and the technological Internet Metaverse that have been very hotly speculated by capital recently from his own perspective.

In fact, it is illogical to say that Liu Cixin angrily criticized the Metaverse, because the word Metaverse originally originated from science fiction novels and science fiction movies and then entered the game industry. As the famous "Three Kingdoms" It is impossible for Liu Cixin, the writer of the science fiction novel "Body", to criticize the metaverse angrily. His original intention is probably to say that the progress of science and technology is produced by exploring more possibilities, and the future situation is like a person's destiny, which cannot change. It’s impossible to predict. Besides, anyone who has watched Liu Cixin’s interview should be able to feel that he is a person with high emotional intelligence. This is not consistent with his personality. He just made some of his own expectations and possibilities. Then how will the media understand it?and reports, it would be difficult for him to control it.

Although medicine has developed, there are still many sensory-related diseases that have not yet been solved. In the future, it will be possible to directly skip the five senses to transmit information. , how long will it take;

If consciousness is completely uploaded to the Internet in the future, do problems in real life still need to be solved? How many people are still willing to solve this dream world? Do we need to know where this world is?

How rich is the information needed to build the metaverse world? If there is enough information, can the computing speed be even faster? Are all the tech Internet companies that are joining the effort to build the Yuanverse just starting to recruit talents? There is no talent team yet, only concepts at the moment.

本文来源: 网络 文章作者: 网络投稿
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